Game Boy Emulator
Low-level systems project: implementing a Game Boy emulator from scratch in C to understand how hardware works at the instruction level.
- C
- SDL2
- CMake
Low-level systems project: implementing a Game Boy emulator from scratch in C to understand how hardware works at the instruction level.
Self-hosted Spotify track downloader. No third-party API required — finds and downloads the best available match via audio fingerprinting.
ML pipeline for gender classification from facial images. Built to understand the full cycle: data prep, model selection, training, evaluation, and honest assessment of limitations.
Computer Engineer finishing my degree in Spain. Before committing to a specialization, I'm deliberately exploring across the stack — from low-level systems to machine learning — to understand where I want to go deep.
Currently building a Game Boy emulator in C to learn how CPUs and memory actually work. Also learning web scraping as a practical freelance skill.
I'm interested in the business side of things too — how products get built, how they reach people, and what makes them worth building.
languages & tools
what I'm exploring
I'm finishing my degree and open to junior engineering roles, internships, and selective freelance work. If you have something interesting, reach out.